package YAPserver.behaviours;

import YAPserver.collisionEngine.*;

/**
 * This interface tells a GameObject how a ball will bounce off it
 * in other terms it tells how the ball's direction will be changed
 * @author Daniel
 *
 */

public interface BounceBehaviour {
	/**
	 * This method gives sets the ball's next middle point typically after a collision
	 * and changes its angle.
	 * @param ball TODO
	 * @param wall TODO
	 */
	public void bounce(Ball ball, Wall wall);
}


